The generative design software for the 2018 branding of Unity was realized with a collaboration between the design team in Unity and Osman Koç. The outputs of the software has been used as prints in events, website banners, intro animations in keynote speeches, audio and motion reactive visuals, and the splash screen for Unity 2018.
Marc Cinq-Mars – Creative Director
Osman Koç – Creative Technologist
Keijiro Takahashi – Evangelist
Fatbelly Productions – Video Production
Interactive Storefront for Unity HQ from Osman Koç on Vimeo.
Splash screen of Unity 2018
Adidas Boost from Guild on Vimeo.
Agency: Guild NYC
Role: Creative Coding
Bean-to-cup Vending Machine is a coffee vending machine that operates with coffee beans instead of coins. The system also triggers an animation video that illustrates the different processes of Nescafe, from coffee beans until poured into your cup.
Nescafe Bean-To-Cup Vending Machine from MONOLAB on Vimeo.
Client: Nestle Turkey
Role: Physical interaction Design & Implementation
Agency: Helios Interactive
Role: Camera based interaction software
Minimüzikhol is considered as one of the best night clubs in İstanbul. In 2011, they commissioned Osman Koç and Nerdworking in collaboration for their new lighting design. Using the architectural structure of the venue, and the mirror-tile covered walls, they developed two installations, Sound Reactive Rectangular Prims and the Infinite Matrices. Besides the lighting design, Koç designed and produced the technological infrastructure for the pieces.
Sound Reactive Rectangular Prims* and Infinite Matrix from nerdworking on Vimeo.
Role: Lighting Design & Software
Nevra Karaca No7 was awarded as the most successful women’s designer brand by Paris Capital de la Creation’s “Who’s Next” award. Her collection was exhibited in Joyce Gallery, which is one of Paris’ most exclusive art galleries, where NOHLab was commissioned for exhibition design. Osman Koç took part in developing a light installation with NOHLab, that covers the whole exhibition space, by using 60 meters of electroluminescent wires, where Koç was the technical supervisor of the whole process, as well as designing and producing the technological infrastructure for the installation.
Client: Nevra Karaca No 7
Role: Technical Supervisor & Installation
For the biggest gsm operator in Turkey, Turkcell, Osman Koç took part in developing an immersive interactive game in collaboration with Nerdworking. It is a 3 meter by 8 meter chamber, with 15 lasers inside which acts like a spy simulation game where the players are trying to get to the end of the chamber while avoiding to trigger any of the lasers. Besides concept development, as a solution partner of Nerdworking, Osman Koç designed and produced all the electronics and software involved for the project. At the premier event, over 100 people played and it has been seen by around 250.000 people. The installation was then used at Crystal Apple Awards (the most prestigious advertising award in Turkey), iPhone 5c launch event, and toured 10 cities as a part of 8th GNCFEST (Turkcell Youth Festival) in 2013.
Role: Creative Technologist
In collaboration with Nerdworking, Osman Koç took part in developing a game called “Brain Race”, where 2 players control the speed of individual slot cars with their brainwaves. The EEG (electroencephalogram) sensor measures the attention level of the users, which manipulates the voltage levels of the rails, and displayed on a screen to provide visual feedback. Besides concept design, the technical realization of the overall project was done by Osman Koç. The game has been rented to many events either through event organization companies, or brands for booth attractions. Some notable events and brands are Digital Marketing Summit, Innovation Week by Turkish Exporters Assembly (Istanbul, Izmir, Ankara, Eskişehir), BriSa and Yapı ve Kredi Bankası.
Brain Race has been featured as an article in TUBITAK’s (Scientific and Technological Research Council of Turkey) website, and mentioned in Gizmodo’s (one of the top 10 tech blogs) article named “How We’ll Control The Future With Our Thoughts”.
BrainRace | Brain Controlled Car Race from nerdworking on Vimeo.
Client: Yapı ve Kredi Bankası
Role: Creative Technologist
Press: Tübitak, Gizmodo
For their official magazine named One Life, Land Rover commissioned NOHLab Design Studio for the visualization from their new engine’s sound, to be used as the cover image of the issue. Osman Koç has developed a software that generates different 3D models based on the frequency values, which is then composited and rendered by NOHLab.
Client: Land Rover
Role: Software Development
In collaboration with Konventus Creative Event Company and Bi’şeyler New Media Agency, a game for Hewlett-Packard (HP) has been developed to be set up in One Love Festival, one of the oldest music festivals, with international line-up. The game was a cartridge collecting game, using a 2 meter by 3 meter trampoline as a physical game controller, displayed at a 10 meter by 5 meter led screen. Besides technical consultation, Osman Koç has developed the camera based interaction and game software.
Interactive Trampoline / One Love Festival HP Area from Bİ’ŞEYLER on Vimeo.
Client: Hewlett Packard (HP)
Role: Camera and Game software developer